Somewhere near the town of NewHaven lies a small settlement of half-constructed wooden buildings. Moving in and out of these structures are several halflings, hauling wood to make their homes. Nearby amongst the trees sits Merci, a newborn infant in her arms. Her bright blue outfit stands out brightly against the greenery behind her. She smiles brightly at the infant and kisses its forehead, babbling back at the baby as it coos. She has never seemed so happy, her bright red cheeks seem much more vibrant, and her eyes shine with a happiness you've never seen from her before. Her voice is like music, bouncing through the forest as she speaks to the baby in her arms. "Welcome to the world, little one."
Sho’thar is the embodiment of the dark, Inil is the embodiment of light. Neither are evil or bad. So here’s the question: Why is it that when we reference “evil,” we equate it with “darkness?” (Thought it would be fun to have this in character debat.)